Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Defeat
Ranked Solo/Duo · 185 days ago
6 / 10 / 18
K / D / A
75%
Kill participation
1,317.9
Damage / min
12,456g
447 gold / min
14
1 placed · 3 cleared
181
6.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCanay#TR1
Urgot · Top
4 / 10 / 5
28.1% KP
16,310
13.6% share
10,481g
190 CS · 6.8/m
FantasticBorek#TR1
Zac · Jungle
6 / 10 / 18
75% KP
36,725
30.7% share
12,456g
181 CS · 6.5/m
Relf#TR1
Yasuo · Mid
11 / 8 / 5
50% KP
29,171
24.4% share
14,559g
242 CS · 8.7/m
AIZEL#ATRUM
Kai'Sa · ADC
11 / 6 / 10
65.6% KP
29,454
24.6% share
16,004g
217 CS · 7.8/m
Aleph1#3412
Yuumi · Support
0 / 6 / 22
68.8% KP
7,882
6.6% share
7,217g
9 CS · 0.3/m
Red side
VictoryDarkhike#0134
Aatrox · Top
14 / 3 / 7
52.5% KP
42,196
33.5% share
14,829g
207 CS · 7.4/m
ABUGAT FANGİRL#ABGT1
Naafiri · Jungle
10 / 7 / 16
65% KP
30,763
24.4% share
13,965g
210 CS · 7.5/m
Cacıkçı#trlp
Lissandra · Mid
8 / 8 / 16
60% KP
26,069
20.7% share
12,836g
208 CS · 7.5/m
MEŞAKKATSİZ#0209
Jhin · ADC
6 / 5 / 13
47.5% KP
18,542
14.7% share
13,397g
206 CS · 7.4/m
Burki#rose
Leona · Support
2 / 9 / 22
60% KP
8,496
6.7% share
8,505g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
