Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Defeat
Ranked Solo/Duo · 183 days ago
7 / 7 / 5
K / D / A
75%
Kill participation
827.7
Damage / min
10,455g
452.9 gold / min
14
1 placed · 2 cleared
176
7.6 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybilly#35s
Jax · Top
10 / 1 / 5
40.5% KP
22,079
20% share
11,495g
183 CS · 7.9/m
8yet#TR1
Fiddlesticks · Jungle
8 / 0 / 10
48.6% KP
17,349
15.7% share
11,385g
190 CS · 8.2/m
ISouthSide#TR1
Yone · Mid
5 / 7 / 7
32.4% KP
24,487
22.2% share
8,680g
142 CS · 6.2/m
Seymix#993
Vladimir · ADC
14 / 5 / 5
51.4% KP
36,300
32.9% share
13,301g
181 CS · 7.8/m
TARUMAR EDİCİ#1905
Nami · Support
0 / 3 / 20
54.1% KP
9,958
9% share
7,333g
18 CS · 0.8/m
Red side
DefeatSt4#111
Zaahen · Top
0 / 9 / 0
0% KP
8,783
10.9% share
6,493g
131 CS · 5.7/m
FantasticBorek#TR1
Zac · Jungle
7 / 7 / 5
75% KP
19,106
23.7% share
10,455g
176 CS · 7.6/m
ff32231#TR1aa
Ekko · Mid
3 / 9 / 2
31.3% KP
19,603
24.4% share
8,492g
166 CS · 7.2/m
smite gift#TR1
Ashe · ADC
2 / 7 / 4
37.5% KP
12,966
16.1% share
8,958g
193 CS · 8.4/m
Forksit#ZORT
Senna · Support
4 / 5 / 6
62.5% KP
19,997
24.9% share
8,524g
46 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
