Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 179 days ago
14 / 3 / 18
K / D / A
71.1%
Kill participation
1,754.4
Damage / min
15,847g
586.9 gold / min
8
1 placed · 1 cleared
211
7.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydonnie darko#002
Fiora · Top
9 / 4 / 6
33.3% KP
25,270
16.9% share
12,152g
186 CS · 6.9/m
FantasticBorek#TR1
Zac · Jungle
14 / 3 / 18
71.1% KP
47,370
31.6% share
15,847g
211 CS · 7.8/m
ted#0404
Malzahar · Mid
11 / 10 / 5
35.6% KP
30,481
20.4% share
13,934g
217 CS · 8/m
xayahforfun#0000
Xayah · ADC
9 / 4 / 13
48.9% KP
36,449
24.3% share
15,553g
230 CS · 8.5/m
UnnendingDespair#TR1
Rakan · Support
2 / 3 / 23
55.6% KP
10,183
6.8% share
9,436g
28 CS · 1/m
Red side
DefeatKaniel Outis#PRSON
Garen · Top
4 / 7 / 3
29.2% KP
22,589
22.1% share
10,847g
212 CS · 7.9/m
Thorfinn#7002
Lillia · Jungle
8 / 7 / 9
70.8% KP
37,959
37.1% share
15,389g
227 CS · 8.4/m
Quwwi#Quwwi
Yasuo · Mid
7 / 11 / 3
41.7% KP
16,962
16.6% share
11,901g
215 CS · 8/m
kitabayakbasan#kitaB
Katarina · ADC
5 / 10 / 3
33.3% KP
15,209
14.8% share
10,930g
175 CS · 6.5/m
WâfféN#TR1
Braum · Support
0 / 10 / 7
29.2% KP
9,714
9.5% share
6,511g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
