Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 179 days ago
4 / 8 / 11
K / D / A
57.7%
Kill participation
465.4
Damage / min
9,516g
322.2 gold / min
92
28 placed · 15 cleared
33
1.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZandalari#7102
Garen · Top
1 / 10 / 0
3.8% KP
16,629
16.6% share
10,596g
220 CS · 7.4/m
Voıkâ#Briar
Briar · Jungle
12 / 6 / 2
53.8% KP
21,071
21% share
15,282g
217 CS · 7.3/m
donnie darko#002
Syndra · Mid
4 / 4 / 3
26.9% KP
14,719
14.7% share
11,070g
222 CS · 7.5/m
mentally sick#TR2
Kog'Maw · ADC
5 / 10 / 8
50% KP
33,960
33.9% share
13,418g
248 CS · 8.4/m
FantasticBorek#TR1
Lulu · Support
4 / 8 / 11
57.7% KP
13,744
13.7% share
9,516g
33 CS · 1.1/m
Red side
VictoryKenshi Fama#3162
Singed · Top
5 / 3 / 12
44.7% KP
23,612
21.1% share
12,925g
253 CS · 8.6/m
4123732412wxhzcv#xzc
Taliyah · Jungle
15 / 8 / 7
57.9% KP
32,452
29.1% share
17,607g
277 CS · 9.4/m
craftekX#TR1
Xerath · Mid
9 / 2 / 7
42.1% KP
28,966
25.9% share
13,914g
258 CS · 8.7/m
Mooshi#0101
Xayah · ADC
7 / 7 / 8
39.5% KP
18,141
16.2% share
13,812g
229 CS · 7.8/m
dust in the wind#3435
Rakan · Support
2 / 7 / 19
55.3% KP
8,501
7.6% share
9,602g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
