Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 179 days ago
14 / 6 / 15
K / D / A
82.9%
Kill participation
1,513.3
Damage / min
15,321g
528 gold / min
21
1 placed · 7 cleared
177
6.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTheNightsDay#TR1
Garen · Top
5 / 0 / 3
22.9% KP
19,760
14.6% share
13,276g
295 CS · 10.2/m
FantasticBorek#TR1
Zac · Jungle
14 / 6 / 15
82.9% KP
43,911
32.5% share
15,321g
177 CS · 6.1/m
CrawL4fun#TR1
Syndra · Mid
9 / 5 / 12
60% KP
33,179
24.5% share
13,356g
251 CS · 8.7/m
all eyes on us#pump
Jinx · ADC
6 / 7 / 9
42.9% KP
30,556
22.6% share
14,494g
216 CS · 7.4/m
daydreaming#kat
Milio · Support
1 / 8 / 25
74.3% KP
7,808
5.8% share
9,111g
27 CS · 0.9/m
Red side
Defeat123kogmawkite123#wdbot
Sion · Top
4 / 4 / 3
26.9% KP
27,006
23.1% share
13,909g
282 CS · 9.7/m
nerdaliisback#9108
Sejuani · Jungle
8 / 10 / 6
53.8% KP
21,033
18% share
11,725g
175 CS · 6/m
yunusbabaHOPPALA#POMPA
Kassadin · Mid
6 / 4 / 2
30.8% KP
16,557
14.2% share
11,711g
228 CS · 7.9/m
JOKADA#HWEİ
Hwei · ADC
7 / 7 / 10
65.4% KP
41,273
35.3% share
13,310g
212 CS · 7.3/m
Kisuke#1v9Qi
Karma · Support
1 / 10 / 11
46.2% KP
10,901
9.3% share
8,079g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
