Match history
Zac champion portrait

Zac

Victory

Ranked Solo/Duo · 171 days ago

23:31Live Riot data

2 / 1 / 14

K / D / A

48.5%

Kill participation

710.6

Damage / min

12,223g

519.8 gold / min

11

0 placed · 1 cleared

214

9.1 CS / min

Objective control

Blue side

3

Dragons

1

Baron

10

Towers

1

Inhibitors

1

Herald

Red side

0

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Lee Sin-498 gold / +14 CS

Difference from the opponent Riot assigned to your role.

15. minute · Lee Sin-444 gold / +38 CS

Difference from the opponent Riot assigned to your role.

20. minute · Lee Sin+2,154 gold / +80 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -444 gold and +38 CS versus Lee Sin.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

1 recorded deaths; first at 8:59.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

GoldExact values are available using the time control and list below.03,0566,1129,16712,2230:005:5211:4517:3823:31
Zac: 12,223

Events and purchases

Kill · Garen → Akali
Kill · Lee Sin → Diana
Kill · Diana → Lee Sin
Kill · Diana → Nami
Kill · Diana → Vayne
Kill · Vayne → Neeko
Kill · Lee Sin → Jhin
Kill · Garen → Akali
Objective · Zac · Infernal Dragon
Kill · Diana → Ahri
Kill · Ahri → Diana
Objective · Lee Sin · Void Grub
Kill · Garen → Lee Sin
Kill · Akali → Zac
Kill · Lee Sin → Garen
Objective · Diana · Void Grub
Objective · Diana · Void Grub
Kill · Lee Sin → Neeko
Kill · Vayne → Jhin
Kill · Lee Sin → Jhin
Kill · Garen → Akali
Kill · Garen → Lee Sin
Objective · Zac · Hextech Dragon
Kill · Diana → Ahri
Kill · Nami → Diana
Kill · Akali → Neeko
Kill · Garen → Nami
Kill · Vayne → Jhin
Kill · Garen → Akali
Building destroyed · Garen · Outer turret
Kill · Garen → Lee Sin
Kill · Nami → Garen
Kill · Diana → Nami
Kill · Zac → Akali
Building destroyed · Diana · Outer turret
Kill · Vayne → Jhin
Objective · Zac · Rift Herald
Kill · Garen → Vayne
Kill · Garen → Nami
Kill · Garen → Akali
Kill · Garen → Lee Sin
Building destroyed · Neeko · Outer turret
Building destroyed · Zac · Inner turret
Building destroyed · Garen · Inner turret
Kill · Zac → Ahri
Kill · Diana → Lee Sin
Kill · Jhin → Nami
Kill · Garen → Vayne
Building destroyed · Diana · Inhibitor turret
Building destroyed · Akali · Outer turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
33 / 19 / 4158,224g · 78,126 damage
PlayerKDA · KPDamageGold · CSItems
Garen champion portrait

arabada kasko#g4w

Garen · Top

16 / 3 / 3

57.6% KP

24,312

31.1% share

14,883g

205 CS · 8.7/m

Zac champion portrait

FantasticBorek#TR1

Zac · Jungle

2 / 1 / 14

48.5% KP

16,710

21.4% share

12,223g

214 CS · 9.1/m

Diana champion portrait

Amph1tritê#369

Diana · Mid

12 / 3 / 3

45.5% KP

20,163

25.8% share

13,325g

194 CS · 8.2/m

Jhin champion portrait

SeloDeD#TR1

Jhin · ADC

3 / 7 / 9

36.4% KP

9,478

12.1% share

10,328g

172 CS · 7.3/m

Neeko champion portrait

siren sounds#sc2w

Neeko · Support

0 / 5 / 12

36.4% KP

7,463

9.6% share

7,465g

40 CS · 1.7/m

Red side

Defeat
19 / 33 / 2545,106g · 58,574 damage
PlayerKDA · KPDamageGold · CSItems
Akali champion portrait

Carlos Oliveira#747

Akali · Top

5 / 8 / 2

36.8% KP

17,545

30% share

9,092g

180 CS · 7.7/m

Lee Sin champion portrait

irelking slight#qqee

Lee Sin · Jungle

7 / 7 / 3

52.6% KP

11,160

19.1% share

10,207g

130 CS · 5.5/m

Ahri champion portrait

hysteria#648

Ahri · Mid

1 / 5 / 6

36.8% KP

13,779

23.5% share

8,621g

199 CS · 8.5/m

Vayne champion portrait

Keitnot#1907

Vayne · ADC

4 / 5 / 3

36.8% KP

9,831

16.8% share

9,883g

210 CS · 8.9/m

Nami champion portrait

Günay#Ati

Nami · Support

2 / 8 / 11

68.4% KP

6,259

10.7% share

7,303g

18 CS · 0.8/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.