Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 169 days ago
13 / 3 / 13
K / D / A
45.6%
Kill participation
901.6
Damage / min
13,400g
574.3 gold / min
11
1 placed · 2 cleared
209
9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolcite#iiyo
Akali · Top
2 / 5 / 4
10.5% KP
11,052
9.3% share
9,910g
197 CS · 8.4/m
FantasticBorek#TR1
Zac · Jungle
13 / 3 / 13
45.6% KP
21,037
17.7% share
13,400g
209 CS · 9/m
Lısanslı Amele#TR1
Zed · Mid
13 / 5 / 11
42.1% KP
26,499
22.3% share
12,360g
143 CS · 6.1/m
chakenzai#TR1
Ezreal · ADC
10 / 3 / 13
40.4% KP
28,558
24% share
11,670g
145 CS · 6.2/m
Master#CEK31
Nunu & Willump · Support
19 / 2 / 19
66.7% KP
31,742
26.7% share
11,993g
41 CS · 1.8/m
Red side
Defeatnohutlupilav123#TR1
Urgot · Top
6 / 9 / 0
33.3% KP
23,300
29.2% share
10,680g
191 CS · 8.2/m
Windred#MARK
Talon · Jungle
4 / 13 / 2
33.3% KP
15,082
18.9% share
8,932g
159 CS · 6.8/m
HeaLife#caZoe
Zoe · Mid
5 / 13 / 2
38.9% KP
18,096
22.6% share
9,921g
155 CS · 6.6/m
Wissie#0000
Ashe · ADC
2 / 10 / 3
27.8% KP
16,648
20.8% share
8,973g
171 CS · 7.3/m
Lux#mor
Soraka · Support
1 / 12 / 5
33.3% KP
6,771
8.5% share
6,103g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
