Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Flex · 142 days ago
8 / 12 / 5
K / D / A
48.1%
Kill participation
1,263.3
Damage / min
17,657g
554.7 gold / min
19
8 placed · 3 cleared
252
7.9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSiab Tawv#000
Swain · Top
1 / 9 / 10
40.7% KP
21,256
15.1% share
9,756g
153 CS · 4.8/m
Fixsit#Fix
Naafiri · Jungle
6 / 10 / 13
70.4% KP
33,081
23.4% share
14,012g
175 CS · 5.5/m
LEONM#ZUZU
Diana · Mid
11 / 10 / 4
55.6% KP
34,696
24.6% share
13,246g
168 CS · 5.3/m
FantasticBorek#TR1
Zeri · ADC
8 / 12 / 5
48.1% KP
40,216
28.5% share
17,657g
252 CS · 7.9/m
DalamSana#TR1
Nautilus · Support
1 / 9 / 14
55.6% KP
11,921
8.4% share
8,854g
21 CS · 0.7/m
Red side
VictoryRayjino#ZEI
Xin Zhao · Top
13 / 8 / 6
38% KP
51,835
34% share
15,151g
214 CS · 6.7/m
Clutches#TR1
Kha'Zix · Jungle
16 / 1 / 8
48% KP
31,677
20.8% share
19,641g
253 CS · 7.9/m
Zürriyetsiz#PLT34
Sylas · Mid
9 / 5 / 15
48% KP
18,485
12.1% share
11,952g
145 CS · 4.6/m
Sexy Beyblade#RØSE
Ezreal · ADC
6 / 8 / 10
32% KP
23,713
15.5% share
12,718g
200 CS · 6.3/m
Prenses Ciklet#QOC
Senna · Support
6 / 5 / 24
60% KP
26,859
17.6% share
12,058g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
