Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 102 days ago
3 / 3 / 2
K / D / A
14.3%
Kill participation
288.7
Damage / min
9,434g
388 gold / min
11
8 placed · 0 cleared
184
7.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzortcan#0001
Akali · Top
3 / 9 / 1
26.7% KP
18,498
24.4% share
7,616g
132 CS · 5.4/m
SASASA#ASSA
Qiyana · Jungle
2 / 9 / 5
46.7% KP
18,368
24.2% share
10,688g
158 CS · 6.5/m
PEGASUS11#2296
Syndra · Mid
7 / 1 / 1
53.3% KP
18,629
24.6% share
11,377g
236 CS · 9.7/m
Weiju#adgod
Kai'Sa · ADC
3 / 7 / 1
26.7% KP
13,836
18.2% share
9,188g
172 CS · 7.1/m
herr müller#DE1
Alistar · Support
0 / 9 / 5
33.3% KP
6,523
8.6% share
5,523g
15 CS · 0.6/m
Red side
VictoryGogoboy Darius#GOGO
Renekton · Top
3 / 4 / 9
34.3% KP
21,078
23.5% share
10,790g
173 CS · 7.1/m
g0dsu#pump
Rengar · Jungle
14 / 3 / 5
54.3% KP
21,972
24.5% share
13,577g
203 CS · 8.3/m
FantasticBorek#TR1
Smolder · Mid
3 / 3 / 2
14.3% KP
7,020
7.8% share
9,434g
184 CS · 7.6/m
fabby31#3131
Draven · ADC
9 / 3 / 6
42.9% KP
21,079
23.5% share
14,467g
233 CS · 9.6/m
TheDarKinght#Sky
Aatrox · Support
6 / 2 / 11
48.6% KP
18,518
20.7% share
8,975g
36 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
