Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 100 days ago
16 / 14 / 15
K / D / A
57.4%
Kill participation
1,582.1
Damage / min
19,848g
548.8 gold / min
35
4 placed · 7 cleared
264
7.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBjg RightsLaw#TR1
Karma · Top
5 / 8 / 19
48% KP
29,764
15.8% share
13,931g
227 CS · 6.3/m
SASASA#ASSA
Zed · Jungle
13 / 12 / 7
40% KP
45,943
24.5% share
18,853g
246 CS · 6.8/m
GGKushxd#TR1
Locke · Mid
13 / 19 / 12
50% KP
44,490
23.7% share
14,685g
160 CS · 4.4/m
espresso martini#111
Katarina · ADC
13 / 8 / 22
70% KP
53,217
28.3% share
20,185g
232 CS · 6.4/m
TAAragami#TR1
Braum · Support
6 / 7 / 25
62% KP
14,372
7.7% share
13,501g
32 CS · 0.9/m
Red side
VictoryBés I Cân#King
Akali · Top
14 / 7 / 13
50% KP
44,612
22.9% share
16,322g
225 CS · 6.2/m
FantasticBorek#TR1
Graves · Jungle
16 / 14 / 15
57.4% KP
57,219
29.4% share
19,848g
264 CS · 7.3/m
çilek#ahri
Gragas · Mid
14 / 8 / 12
48.1% KP
45,274
23.2% share
16,813g
244 CS · 6.7/m
Şah İsmailKartal#TR11
Ezreal · ADC
5 / 10 / 14
35.2% KP
34,524
17.7% share
15,732g
226 CS · 6.2/m
FlyinTurtle#TR1
Zilean · Support
5 / 11 / 21
48.1% KP
13,100
6.7% share
12,458g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
