Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Victory
Ranked Solo/Duo · 99 days ago
13 / 6 / 10
K / D / A
48.9%
Kill participation
1,039
Damage / min
14,933g
517.3 gold / min
19
2 placed · 2 cleared
233
8.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMakaveli#GGWP
Yasuo · Top
3 / 10 / 2
18.5% KP
16,402
15.5% share
12,050g
203 CS · 7/m
ELONUZDA ALBÜM#Sky
Sylas · Jungle
12 / 9 / 8
74.1% KP
28,718
27.2% share
13,374g
154 CS · 5.3/m
VitaminKabugunda#TR1
Syndra · Mid
4 / 10 / 9
48.1% KP
19,250
18.2% share
11,091g
202 CS · 7/m
hicbiri#00000
Smolder · ADC
6 / 11 / 7
48.1% KP
33,563
31.8% share
11,350g
185 CS · 6.4/m
Vasiliâs Rakan#offff
Lulu · Support
2 / 7 / 20
81.5% KP
7,558
7.2% share
9,466g
23 CS · 0.8/m
Red side
VictoryXyoke#1648
Darius · Top
8 / 9 / 11
40.4% KP
21,338
17.4% share
11,526g
160 CS · 5.5/m
FantasticBorek#TR1
Cho'Gath · Jungle
13 / 6 / 10
48.9% KP
29,992
24.5% share
14,933g
233 CS · 8.1/m
novart#1337
LeBlanc · Mid
14 / 0 / 12
55.3% KP
37,714
30.8% share
15,276g
200 CS · 6.9/m
ertuğrul#XORXR
Jinx · ADC
8 / 5 / 8
34% KP
20,715
16.9% share
15,361g
243 CS · 8.4/m
Yalansa Soyle#1563
Nautilus · Support
4 / 7 / 23
57.4% KP
12,645
10.3% share
10,322g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
