Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 99 days ago
9 / 3 / 8
K / D / A
53.1%
Kill participation
1,015.2
Damage / min
12,589g
571.8 gold / min
17
6 placed · 1 cleared
199
9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSylassin#WIN
Garen · Top
4 / 8 / 1
33.3% KP
14,268
26.2% share
8,134g
140 CS · 6.4/m
Jewelynn#00022
Diana · Jungle
6 / 7 / 2
53.3% KP
13,780
25.3% share
9,667g
139 CS · 6.3/m
medoom#1009
Yasuo · Mid
2 / 4 / 1
20% KP
13,421
24.7% share
9,366g
205 CS · 9.3/m
eskiden biriydim#six9
Ekko · ADC
1 / 7 / 1
13.3% KP
6,954
12.8% share
6,477g
117 CS · 5.3/m
Zilean Oynuyom#TR1
Zilean · Support
2 / 6 / 5
46.7% KP
6,006
11% share
6,400g
38 CS · 1.7/m
Red side
VictorySekmét#TR1
Jax · Top
1 / 6 / 3
12.5% KP
12,247
15.5% share
8,176g
162 CS · 7.4/m
FantasticBorek#TR1
Graves · Jungle
9 / 3 / 8
53.1% KP
22,352
28.2% share
12,589g
199 CS · 9/m
ASTROKENO#ASK
Locke · Mid
16 / 4 / 1
53.1% KP
22,130
28% share
13,115g
156 CS · 7.1/m
Piyanist Neco#3131
Mel · ADC
6 / 0 / 6
37.5% KP
13,652
17.2% share
11,126g
215 CS · 9.8/m
Estorea#TR1
Seraphine · Support
0 / 2 / 16
50% KP
8,783
11.1% share
7,286g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
