Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Defeat
Ranked Solo/Duo · 99 days ago
4 / 5 / 2
K / D / A
46.2%
Kill participation
742.1
Damage / min
11,393g
446.2 gold / min
21
9 placed · 0 cleared
227
8.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPride#Prebt
Garen · Top
8 / 7 / 2
29.4% KP
31,988
26.4% share
11,584g
216 CS · 8.5/m
maskelibalo1156#9797
Poppy · Jungle
6 / 1 / 6
35.3% KP
13,264
10.9% share
11,498g
214 CS · 8.4/m
NBD KheSTer#ERZEN
Hwei · Mid
1 / 3 / 3
11.8% KP
14,657
12.1% share
8,064g
178 CS · 7/m
David Martinez#david
Caitlyn · ADC
16 / 2 / 9
73.5% KP
48,570
40.1% share
16,103g
219 CS · 8.6/m
Abektürk#TR1
Thresh · Support
3 / 0 / 22
73.5% KP
12,663
10.5% share
9,640g
29 CS · 1.1/m
Red side
DefeatFantasticBorek#TR1
Zac · Top
4 / 5 / 2
46.2% KP
18,949
25.9% share
11,393g
227 CS · 8.9/m
Zıraki#HKN
Lee Sin · Jungle
2 / 8 / 3
38.5% KP
8,283
11.3% share
8,496g
151 CS · 5.9/m
Saki#Medic
Syndra · Mid
6 / 3 / 3
69.2% KP
23,761
32.4% share
12,371g
207 CS · 8.1/m
ExcezS#subi
Ezreal · ADC
1 / 11 / 1
15.4% KP
10,978
15% share
9,556g
170 CS · 6.7/m
RedWriter#TR1
Pantheon · Support
0 / 7 / 4
30.8% KP
11,266
15.4% share
6,847g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
