Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Defeat
Ranked Solo/Duo · 99 days ago
11 / 8 / 8
K / D / A
86.4%
Kill participation
1,087.9
Damage / min
13,450g
534.1 gold / min
16
5 placed · 2 cleared
168
6.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryiuydukts#TR1
Urgot · Top
8 / 1 / 4
30% KP
20,905
17.7% share
13,285g
204 CS · 8.1/m
TAAragami#TR1
Viego · Jungle
16 / 5 / 8
60% KP
33,657
28.5% share
14,862g
174 CS · 6.9/m
Lechqx#r25
Viktor · Mid
6 / 9 / 10
40% KP
30,545
25.9% share
11,722g
201 CS · 8/m
Sokrates#Sav
Kai'Sa · ADC
10 / 4 / 5
37.5% KP
27,306
23.1% share
14,236g
219 CS · 8.7/m
サポートのみ#SUP
Lulu · Support
0 / 3 / 18
45% KP
5,621
4.8% share
8,046g
20 CS · 0.8/m
Red side
DefeatVOLKANÖGE GİDİYO#313
Poppy · Top
2 / 7 / 2
18.2% KP
14,951
19.8% share
8,703g
170 CS · 6.8/m
Chalicar#Tolga
Locke · Jungle
6 / 9 / 4
45.5% KP
10,601
14% share
10,083g
136 CS · 5.4/m
FantasticBorek#TR1
Zac · Mid
11 / 8 / 8
86.4% KP
27,396
36.2% share
13,450g
168 CS · 6.7/m
ahavat esma#asiz
Vayne · ADC
3 / 7 / 2
22.7% KP
12,867
17% share
9,319g
189 CS · 7.5/m
Veasther3#ZEİTT
Nami · Support
0 / 9 / 8
36.4% KP
9,788
12.9% share
6,668g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
