Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 98 days ago
12 / 3 / 16
K / D / A
62.2%
Kill participation
1,308.6
Damage / min
14,172g
504.9 gold / min
20
1 placed · 3 cleared
191
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatŞekerli Fındîk#TR1
Orianna · Top
8 / 11 / 3
42.3% KP
25,872
26.3% share
11,441g
197 CS · 7/m
Baxley#1010
Jarvan IV · Jungle
8 / 10 / 6
53.8% KP
21,074
21.4% share
11,691g
160 CS · 5.7/m
Mr Sentinel#TR1
Ziggs · Mid
8 / 10 / 8
61.5% KP
25,426
25.9% share
12,253g
165 CS · 5.9/m
otistik kedi#otstk
Nilah · ADC
2 / 8 / 4
23.1% KP
15,012
15.3% share
10,729g
212 CS · 7.6/m
robben112314#123
Nami · Support
0 / 6 / 11
42.3% KP
10,893
11.1% share
7,706g
41 CS · 1.5/m
Red side
VictoryTurkishBambi#0707
Gnar · Top
9 / 9 / 4
28.9% KP
19,237
15.7% share
14,611g
203 CS · 7.2/m
FantasticBorek#TR1
Skarner · Jungle
12 / 3 / 16
62.2% KP
36,729
29.9% share
14,172g
191 CS · 6.8/m
xBioStaRx#TR1
Lissandra · Mid
15 / 9 / 5
44.4% KP
34,184
27.8% share
14,029g
191 CS · 6.8/m
ALWUS SEVERUS P#smdxd
Syndra · ADC
8 / 2 / 11
42.2% KP
25,365
20.6% share
13,779g
214 CS · 7.6/m
Melkor#4530
Lulu · Support
1 / 3 / 18
42.2% KP
7,326
6% share
8,658g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
