Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 98 days ago
8 / 9 / 16
K / D / A
54.5%
Kill participation
1,115.2
Damage / min
13,357g
386.6 gold / min
24
2 placed · 5 cleared
169
4.9 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDefiant#kled
Kled · Top
13 / 11 / 10
42.6% KP
36,426
18.7% share
15,793g
202 CS · 5.8/m
TheLeeKiller#KTE14
Lee Sin · Jungle
9 / 5 / 18
50% KP
30,648
15.8% share
16,811g
238 CS · 6.9/m
KRALINA SUİKAST#999
Olaf · Mid
26 / 9 / 2
51.9% KP
68,924
35.5% share
20,353g
241 CS · 7/m
bkeMfest#sueda
Vayne · ADC
2 / 10 / 8
18.5% KP
17,982
9.3% share
11,960g
192 CS · 5.6/m
tarzan#sage
Vel'Koz · Support
4 / 9 / 14
33.3% KP
40,307
20.7% share
10,422g
36 CS · 1/m
Red side
VictoryÖzürlü#Harns
Cho'Gath · Top
8 / 16 / 5
29.5% KP
28,182
14.8% share
13,912g
209 CS · 6/m
FantasticBorek#TR1
Skarner · Jungle
8 / 9 / 16
54.5% KP
38,530
20.2% share
13,357g
169 CS · 4.9/m
a1perenn#42069
Akshan · Mid
17 / 12 / 9
59.1% KP
61,308
32.1% share
18,219g
233 CS · 6.7/m
Annie#TEQ
Brand · ADC
8 / 6 / 18
59.1% KP
40,369
21.2% share
17,435g
249 CS · 7.2/m
Benjamin Linus#TR42
Lux · Support
3 / 11 / 20
52.3% KP
22,341
11.7% share
11,319g
64 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
