Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 98 days ago
10 / 7 / 14
K / D / A
48%
Kill participation
773.5
Damage / min
13,756g
456.3 gold / min
69
23 placed · 11 cleared
74
2.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDayBayKiller#0000
Nasus · Top
8 / 6 / 9
34% KP
26,136
18.8% share
13,273g
173 CS · 5.7/m
8yet#TR1
Fiddlesticks · Jungle
7 / 3 / 9
32% KP
20,386
14.7% share
13,039g
217 CS · 7.2/m
pablo sexcobra#zorba
Zed · Mid
14 / 8 / 4
36% KP
37,551
27% share
16,871g
212 CS · 7/m
Öyle Normal#AAAAA
Caitlyn · ADC
11 / 7 / 11
44% KP
31,583
22.7% share
15,610g
216 CS · 7.2/m
FantasticBorek#TR1
Zac · Support
10 / 7 / 14
48% KP
23,320
16.8% share
13,756g
74 CS · 2.5/m
Red side
Defeatknkodane#TR1
Sett · Top
5 / 10 / 6
36.7% KP
39,914
27.6% share
11,531g
208 CS · 6.9/m
furkanbaba123#1461
Shaco · Jungle
12 / 6 / 9
70% KP
33,012
22.8% share
14,068g
173 CS · 5.7/m
MevalliaBot#TR1
Yone · Mid
1 / 12 / 4
16.7% KP
16,123
11.2% share
9,496g
207 CS · 6.9/m
Fifth Evangelist#JSB
Miss Fortune · ADC
9 / 8 / 8
56.7% KP
35,466
24.5% share
15,032g
222 CS · 7.4/m
haz babo#hazbo
Orianna · Support
3 / 14 / 13
53.3% KP
20,015
13.8% share
9,139g
59 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
