Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Defeat
Ranked Solo/Duo · 98 days ago
5 / 7 / 1
K / D / A
28.6%
Kill participation
670.3
Damage / min
15,267g
479.3 gold / min
25
18 placed · 1 cleared
270
8.5 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRyke#cho
Cho'Gath · Top
11 / 1 / 4
30.6% KP
26,780
16.5% share
15,880g
281 CS · 8.8/m
selim#hsö
Kha'Zix · Jungle
11 / 2 / 9
40.8% KP
38,996
24% share
17,905g
228 CS · 7.2/m
insec deniycem#LEE
Syndra · Mid
15 / 7 / 6
42.9% KP
37,866
23.3% share
16,580g
187 CS · 5.9/m
cancancancan#000
Caitlyn · ADC
5 / 8 / 11
32.7% KP
27,514
16.9% share
15,344g
271 CS · 8.5/m
novart#1337
Xerath · Support
7 / 3 / 15
44.9% KP
31,411
19.3% share
12,426g
67 CS · 2.1/m
Red side
DefeatFantasticBorek#TR1
Dr. Mundo · Top
5 / 7 / 1
28.6% KP
21,348
25.9% share
15,267g
270 CS · 8.5/m
53CRAZYBLODD67#6753
Qiyana · Jungle
5 / 12 / 5
47.6% KP
18,388
22.3% share
12,748g
186 CS · 5.8/m
Gracie Abrams#ALIS
Yasuo · Mid
5 / 9 / 1
28.6% KP
11,128
13.5% share
13,677g
260 CS · 8.2/m
Dîwon#1903
Hwei · ADC
3 / 12 / 12
71.4% KP
20,257
24.6% share
13,331g
222 CS · 7/m
Dumbell Row#666
Bard · Support
3 / 9 / 11
66.7% KP
11,317
13.7% share
9,760g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
