Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 98 days ago
5 / 5 / 13
K / D / A
54.5%
Kill participation
520.2
Damage / min
8,527g
395.7 gold / min
40
14 placed · 11 cleared
42
1.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAntiyorX#TR1
Jayce · Top
6 / 8 / 3
27.3% KP
23,757
28.7% share
10,077g
176 CS · 8.2/m
Mal Mıknatısı#tampi
Naafiri · Jungle
8 / 5 / 6
42.4% KP
10,891
13.2% share
10,173g
147 CS · 6.8/m
S L X M#000
Kassadin · Mid
5 / 3 / 6
33.3% KP
17,347
21% share
12,206g
186 CS · 8.6/m
SaglamsaLassa#1111
Senna · ADC
9 / 4 / 11
60.6% KP
19,473
23.6% share
12,036g
140 CS · 6.5/m
FantasticBorek#TR1
Zac · Support
5 / 5 / 13
54.5% KP
11,211
13.6% share
8,527g
42 CS · 1.9/m
Red side
DefeatRelax Darling#3344
Vayne · Top
7 / 8 / 1
32% KP
12,872
16.8% share
8,157g
118 CS · 5.5/m
top1001#xxxxx
Ambessa · Jungle
2 / 6 / 8
40% KP
11,567
15.1% share
8,161g
140 CS · 6.5/m
magnuslol#kimse
LeBlanc · Mid
10 / 6 / 6
64% KP
27,180
35.4% share
10,068g
140 CS · 6.5/m
Ulcose#TR1
Kai'Sa · ADC
5 / 5 / 2
28% KP
19,068
24.9% share
9,125g
176 CS · 8.2/m
01001000#00110
Karma · Support
1 / 8 / 5
24% KP
5,999
7.8% share
5,517g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
