Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 97 days ago
11 / 9 / 11
K / D / A
53.7%
Kill participation
1,229.1
Damage / min
15,639g
563.9 gold / min
34
10 placed · 5 cleared
224
8.1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatESCANOR#DARI1
Irelia · Top
11 / 10 / 3
45.2% KP
24,331
22.3% share
14,069g
213 CS · 7.7/m
Bluetal#TR1
Ivern · Jungle
6 / 4 / 13
61.3% KP
17,070
15.7% share
12,747g
135 CS · 4.9/m
1 BOŞLUK#TR1
Vayne · Mid
2 / 9 / 7
29% KP
12,890
11.8% share
9,090g
164 CS · 5.9/m
Misa#091
Zyra · ADC
5 / 7 / 5
32.3% KP
35,456
32.5% share
11,981g
205 CS · 7.4/m
Fein#12312
Pantheon · Support
7 / 11 / 5
38.7% KP
19,273
17.7% share
10,212g
30 CS · 1.1/m
Red side
Victorymakarayız abi#123
Jax · Top
9 / 6 / 6
36.6% KP
19,243
16.8% share
13,721g
210 CS · 7.6/m
FantasticBorek#TR1
Graves · Jungle
11 / 9 / 11
53.7% KP
34,087
29.8% share
15,639g
224 CS · 8.1/m
somer şef#PIRNO
Malzahar · Mid
6 / 7 / 14
48.8% KP
23,932
20.9% share
12,027g
204 CS · 7.4/m
hysteria#elf
Mel · ADC
13 / 4 / 9
53.7% KP
26,314
23% share
14,772g
206 CS · 7.4/m
Alphonzo#AG1
Janna · Support
2 / 5 / 26
68.3% KP
10,818
9.5% share
9,449g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
