Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 97 days ago
6 / 1 / 12
K / D / A
42.9%
Kill participation
881.7
Damage / min
13,511g
565.7 gold / min
19
8 placed · 1 cleared
217
9.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShape derler#gorkm
Irelia · Top
4 / 9 / 1
27.8% KP
20,155
24.4% share
9,515g
197 CS · 8.2/m
Mikrop#4444
Kayn · Jungle
3 / 7 / 5
44.4% KP
16,933
20.5% share
11,079g
162 CS · 6.8/m
Mini Bober#THUG
Syndra · Mid
3 / 11 / 3
33.3% KP
17,946
21.7% share
8,246g
147 CS · 6.2/m
summer#july
Mel · ADC
8 / 6 / 2
55.6% KP
17,304
20.9% share
12,454g
210 CS · 8.8/m
3 LoLcu Problemi#123
Morgana · Support
0 / 9 / 8
44.4% KP
10,333
12.5% share
7,143g
40 CS · 1.7/m
Red side
VictoryFantasticBorek#TR1
Zac · Top
6 / 1 / 12
42.9% KP
21,058
21.6% share
13,511g
217 CS · 9.1/m
yigit3460#3460
Kha'Zix · Jungle
16 / 2 / 3
45.2% KP
29,308
30.1% share
14,254g
222 CS · 9.3/m
Chasing Starz#666
Kassadin · Mid
10 / 5 / 11
50% KP
25,086
25.8% share
13,296g
159 CS · 6.7/m
Caryso#1125
Caitlyn · ADC
3 / 6 / 6
21.4% KP
10,398
10.7% share
9,874g
186 CS · 7.8/m
Akhilleus#BABAG
Pyke · Support
7 / 4 / 12
45.2% KP
11,560
11.9% share
9,608g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
