Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 97 days ago
14 / 5 / 14
K / D / A
77.8%
Kill participation
861.2
Damage / min
12,921g
574.3 gold / min
10
1 placed · 1 cleared
158
7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRyu#E808
Malphite · Top
2 / 7 / 5
28% KP
17,640
21.2% share
7,317g
151 CS · 6.7/m
Kyle Boges#TR1
Graves · Jungle
7 / 10 / 5
48% KP
24,429
29.4% share
10,154g
139 CS · 6.2/m
Olwex#00001
Akshan · Mid
3 / 7 / 10
52% KP
15,722
18.9% share
8,650g
139 CS · 6.2/m
ÇİLİNGİR 1#5252
Malzahar · ADC
8 / 6 / 5
52% KP
18,092
21.8% share
10,262g
159 CS · 7.1/m
ClickYou#0001
Yuumi · Support
5 / 6 / 13
72% KP
7,163
8.6% share
8,037g
11 CS · 0.5/m
Red side
VictoryREMBA#AYI
Ornn · Top
3 / 5 / 10
36.1% KP
11,793
14.6% share
9,274g
166 CS · 7.4/m
FantasticBorek#TR1
Skarner · Jungle
14 / 5 / 14
77.8% KP
19,376
24% share
12,921g
158 CS · 7/m
bloodbath#1337
Viktor · Mid
11 / 4 / 11
61.1% KP
26,424
32.7% share
11,091g
151 CS · 6.7/m
Vulcan is alive#ice1
Mel · ADC
4 / 7 / 5
25% KP
9,558
11.8% share
8,209g
134 CS · 6/m
3 LoLcu Problemi#123
Bard · Support
4 / 4 / 23
75% KP
13,750
17% share
8,898g
33 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
