Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 97 days ago
3 / 5 / 5
K / D / A
61.5%
Kill participation
667
Damage / min
7,769g
384.6 gold / min
21
8 placed · 3 cleared
126
6.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKeyBlade#KUN
Jayce · Top
6 / 8 / 2
61.5% KP
16,688
30% share
8,428g
142 CS · 7/m
FantasticBorek#TR1
Graves · Jungle
3 / 5 / 5
61.5% KP
13,474
24.2% share
7,769g
126 CS · 6.2/m
Zireael#Elder
Anivia · Mid
0 / 6 / 2
15.4% KP
10,385
18.7% share
6,235g
164 CS · 8.1/m
Nyte#691
Kai'Sa · ADC
4 / 7 / 1
38.5% KP
9,735
17.5% share
8,746g
143 CS · 7.1/m
FLFearLess#TR1
Rakan · Support
0 / 9 / 10
76.9% KP
5,372
9.7% share
5,229g
18 CS · 0.9/m
Red side
Victorym5e60v102004#4444
Aatrox · Top
12 / 1 / 2
40% KP
19,231
27.1% share
11,558g
186 CS · 9.2/m
Syráox#1907
Nunu & Willump · Jungle
4 / 3 / 10
40% KP
10,290
14.5% share
9,152g
163 CS · 8.1/m
Isaac IX#Isaac
Ryze · Mid
4 / 1 / 4
22.9% KP
9,630
13.6% share
9,641g
201 CS · 10/m
Luxtly#Kaisa
Xayah · ADC
6 / 4 / 7
37.1% KP
21,587
30.5% share
11,038g
171 CS · 8.5/m
3 LoLcu Problemi#123
Pyke · Support
9 / 4 / 5
40% KP
10,135
14.3% share
8,491g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
