Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Defeat
Ranked Solo/Duo · 97 days ago
10 / 2 / 15
K / D / A
80.6%
Kill participation
1,577.9
Damage / min
13,431g
564.3 gold / min
20
8 placed · 2 cleared
186
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFantasticBorek#TR1
Zac · Top
10 / 2 / 15
80.6% KP
37,553
38.8% share
13,431g
186 CS · 7.8/m
WH1SPERZZ#GOAT
Jarvan IV · Jungle
12 / 5 / 8
64.5% KP
17,582
18.1% share
11,639g
152 CS · 6.4/m
Sun3peDeluxe#IGvar
Xerath · Mid
3 / 10 / 7
32.3% KP
15,436
15.9% share
7,116g
109 CS · 4.6/m
morgenstern#TR0
Jinx · ADC
4 / 9 / 10
45.2% KP
12,115
12.5% share
9,764g
137 CS · 5.8/m
Prime Sikan#TR0
Annie · Support
2 / 9 / 14
51.6% KP
14,195
14.7% share
7,421g
64 CS · 2.7/m
Red side
VictoryDcs89#Hud
Sett · Top
7 / 9 / 2
25.7% KP
24,753
23.3% share
11,138g
157 CS · 6.6/m
türbanlı kata#3634
Diana · Jungle
5 / 7 / 10
42.9% KP
20,608
19.4% share
10,796g
162 CS · 6.8/m
hayat bitti#19033
Yasuo · Mid
9 / 4 / 4
37.1% KP
22,408
21.1% share
10,721g
188 CS · 7.9/m
but you#99999
Samira · ADC
12 / 7 / 3
42.9% KP
26,550
25% share
12,833g
173 CS · 7.3/m
Missıssippi#TR1
Leona · Support
2 / 5 / 16
51.4% KP
11,700
11% share
8,014g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
