Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 96 days ago
16 / 8 / 13
K / D / A
61.7%
Kill participation
1,686.4
Damage / min
14,157g
519.2 gold / min
19
9 placed · 2 cleared
161
5.9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBurraakk#TR1
Trundle · Top
3 / 11 / 0
10.7% KP
26,406
21.2% share
11,589g
228 CS · 8.4/m
TinyWatisduck#TR1
Viego · Jungle
5 / 10 / 4
32.1% KP
20,745
16.7% share
11,165g
183 CS · 6.7/m
el rey#türk
Ekko · Mid
14 / 11 / 4
64.3% KP
41,475
33.3% share
13,555g
168 CS · 6.2/m
MIYAMOTO MUSASHI#3507
Lucian · ADC
4 / 9 / 3
25% KP
21,441
17.2% share
10,235g
216 CS · 7.9/m
DH Alate#alate
Renata Glasc · Support
2 / 6 / 15
60.7% KP
14,328
11.5% share
8,840g
39 CS · 1.4/m
Red side
VictoryEren#rayme
Sett · Top
6 / 4 / 7
27.7% KP
27,157
19.7% share
13,117g
244 CS · 8.9/m
irelia#tabi
Master Yi · Jungle
18 / 4 / 12
63.8% KP
34,426
25% share
16,624g
174 CS · 6.4/m
FantasticBorek#TR1
Zac · Mid
16 / 8 / 13
61.7% KP
45,982
33.4% share
14,157g
161 CS · 5.9/m
Tet Kami#Kami
Caitlyn · ADC
4 / 4 / 13
36.2% KP
19,807
14.4% share
12,294g
182 CS · 6.7/m
Micinlerim#00123
Leona · Support
3 / 8 / 23
55.3% KP
10,391
7.5% share
9,724g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
