Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 96 days ago
12 / 11 / 7
K / D / A
43.2%
Kill participation
1,042.1
Damage / min
18,781g
478.5 gold / min
26
1 placed · 5 cleared
284
7.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryraynd turbo int#00000
Zaahen · Top
3 / 11 / 7
25% KP
27,423
12.7% share
12,113g
195 CS · 5/m
DH Kuashi#2504
Taliyah · Jungle
8 / 6 / 23
77.5% KP
49,219
22.9% share
20,195g
343 CS · 8.7/m
Unique#0016
Zed · Mid
18 / 10 / 8
65% KP
77,452
36% share
20,499g
307 CS · 7.8/m
lllllll#8299
Seraphine · ADC
7 / 9 / 21
70% KP
44,934
20.9% share
18,854g
274 CS · 7/m
BW NomNom#SSS
Nami · Support
4 / 8 / 28
80% KP
16,253
7.5% share
12,740g
23 CS · 0.6/m
Red side
DefeatKADİR AZAD#TR1
Mordekaiser · Top
11 / 7 / 5
36.4% KP
44,141
28.3% share
17,612g
307 CS · 7.8/m
FantasticBorek#TR1
Graves · Jungle
12 / 11 / 7
43.2% KP
40,901
26.2% share
18,781g
284 CS · 7.2/m
BREAKDALAWS2K16#1134
Sylas · Mid
11 / 10 / 8
43.2% KP
33,145
21.2% share
13,884g
172 CS · 4.4/m
Normal insan#2121
Lucian · ADC
9 / 6 / 8
38.6% KP
31,320
20.1% share
18,973g
333 CS · 8.5/m
doan#TR2
Milio · Support
1 / 6 / 30
70.5% KP
6,504
4.2% share
12,337g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
