Match history
Zac champion portrait

Zac

Defeat

Ranked Solo/Duo · 96 days ago

26:51Live Riot data

5 / 9 / 5

K / D / A

50%

Kill participation

650.3

Damage / min

10,945g

407.6 gold / min

8

0 placed · 1 cleared

182

6.8 CS / min

Objective control

Blue side

1

Dragons

0

Baron

4

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

1

Baron

10

Towers

2

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Bel'Veth-1,237 gold / +4 CS

Difference from the opponent Riot assigned to your role.

15. minute · Bel'Veth-3,206 gold / -37 CS

Difference from the opponent Riot assigned to your role.

20. minute · Bel'Veth-5,734 gold / -62 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -3206 gold and -37 CS versus Bel'Veth.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

9 recorded deaths; first at 1:05.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

GoldExact values are available using the time control and list below.02,7365,4738,20910,9450:006:4213:2520:0826:51
Zac: 10,945

Events and purchases

Kill · Bel'Veth → Zac
Kill · Ezreal → Vayne
Kill · Yone → Shen
Kill · Bel'Veth → Hwei
Kill · Bel'Veth → Seraphine
Kill · Bel'Veth → Zac
Kill · Bel'Veth → Seraphine
Kill · Vayne → Ezreal
Kill · Bel'Veth → Seraphine
Kill · Zac → Vayne
Kill · Hwei → Braum
Kill · Bel'Veth → Yone
Kill · Zac → Bel'Veth
Kill · Zac → Shen
Objective · Zac · Void Grub
Objective · Hwei · Void Grub
Objective · Zac · Void Grub
Objective · Bel'Veth · Cloud Dragon
Kill · Bel'Veth → Zac
Kill · Bel'Veth → Seraphine
Kill · Bel'Veth → Ezreal
Kill · Shen → Yone
Kill · Hwei → Vayne
Kill · Zac → Shen
Kill · Hwei → Riven
Kill · Ezreal → Vayne
Kill · Bel'Veth → Hwei
Kill · Bel'Veth → Zac
Kill · Ezreal → Vayne
Kill · Bel'Veth → Yone
Building destroyed · Seraphine · Outer turret
Objective · Bel'Veth · Rift Herald
Objective · Zac · Mountain Dragon
Kill · Ezreal → Vayne
Kill · Braum → Yone
Building destroyed · Bel'Veth · Outer turret
Kill · Vayne → Seraphine
Kill · Bel'Veth → Zac
Kill · Vayne → Ezreal
Kill · Ezreal → Riven
Kill · Bel'Veth → Zac
Kill · Bel'Veth → Seraphine
Kill · Shen → Ezreal
Building destroyed · Bel'Veth · Outer turret
Building destroyed · Yone · Outer turret
Kill · Bel'Veth → Ezreal
Building destroyed · Hwei · Outer turret
Building destroyed · Riven · Outer turret
Kill · Zac → Riven
Kill · Bel'Veth → Yone

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
20 / 34 / 2051,202g · 93,038 damage
PlayerKDA · KPDamageGold · CSItems
Yone champion portrait

мало тебя#5421

Yone · Top

2 / 7 / 3

25% KP

16,662

17.9% share

9,181g

188 CS · 7/m

Zac champion portrait

FantasticBorek#TR1

Zac · Jungle

5 / 9 / 5

50% KP

17,461

18.8% share

10,945g

182 CS · 6.8/m

Hwei champion portrait

Avalanche#TRdog

Hwei · Mid

6 / 4 / 2

40% KP

27,041

29.1% share

11,425g

244 CS · 9.1/m

Ezreal champion portrait

ThinkTwice#TR2

Ezreal · ADC

6 / 6 / 3

45% KP

21,972

23.6% share

12,200g

214 CS · 8/m

Seraphine champion portrait

poyo#눈송이

Seraphine · Support

1 / 8 / 7

40% KP

9,902

10.6% share

7,451g

23 CS · 0.9/m

Red side

Victory
34 / 20 / 4363,005g · 102,325 damage
PlayerKDA · KPDamageGold · CSItems
Shen champion portrait

Messatsu#TR1

Shen · Top

3 / 5 / 9

35.3% KP

14,811

14.5% share

9,252g

146 CS · 5.4/m

Bel'Veth champion portrait

s0lded#SOLD

Bel'Veth · Jungle

26 / 1 / 5

91.2% KP

55,752

54.5% share

22,288g

332 CS · 12.4/m

Riven champion portrait

Khaslana#Kaos

Riven · Mid

1 / 6 / 9

29.4% KP

9,484

9.3% share

10,585g

202 CS · 7.5/m

Vayne champion portrait

killer whale#pomni

Vayne · ADC

3 / 7 / 2

14.7% KP

14,971

14.6% share

11,842g

221 CS · 8.2/m

Braum champion portrait

BW NomNom#SSS

Braum · Support

1 / 1 / 18

55.9% KP

7,307

7.1% share

9,038g

28 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.