Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 95 days ago
13 / 2 / 6
K / D / A
61.3%
Kill participation
1,171.8
Damage / min
16,149g
690.1 gold / min
30
4 placed · 4 cleared
230
9.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAKILVERME#TR1
Fiora · Top
1 / 8 / 2
30% KP
16,893
27.8% share
7,623g
154 CS · 6.6/m
Syráox#1907
Ekko · Jungle
1 / 7 / 3
40% KP
7,447
12.2% share
8,188g
163 CS · 7/m
medoom#1009
Azir · Mid
2 / 5 / 0
20% KP
14,431
23.7% share
8,222g
195 CS · 8.3/m
Chantrea#ギャル
Kai'Sa · ADC
3 / 6 / 3
60% KP
13,129
21.6% share
9,522g
190 CS · 8.1/m
Anomali#LYR
Seraphine · Support
3 / 5 / 4
70% KP
8,970
14.7% share
7,825g
30 CS · 1.3/m
Red side
VictoryOsin STEEL SHADE#vamos
Camille · Top
8 / 3 / 6
45.2% KP
20,542
24.5% share
10,955g
193 CS · 8.2/m
FantasticBorek#TR1
Graves · Jungle
13 / 2 / 6
61.3% KP
27,419
32.7% share
16,149g
230 CS · 9.8/m
Former NPC#HMARY
Zed · Mid
8 / 1 / 9
54.8% KP
25,016
29.8% share
12,284g
210 CS · 9/m
OP GMAB#ctrd
Sylas · ADC
2 / 2 / 6
25.8% KP
6,770
8.1% share
8,952g
140 CS · 6/m
Wraithlezz#TR10
Braum · Support
0 / 3 / 19
61.3% KP
4,093
4.9% share
8,245g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
