Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 94 days ago
4 / 8 / 20
K / D / A
58.5%
Kill participation
989.6
Damage / min
14,065g
379.3 gold / min
23
6 placed · 1 cleared
198
5.3 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNekkinarle#TR1
Yone · Top
9 / 9 / 10
46.3% KP
33,284
22.4% share
16,261g
316 CS · 8.5/m
FantasticBorek#TR1
Skarner · Jungle
4 / 8 / 20
58.5% KP
36,699
24.7% share
14,065g
198 CS · 5.3/m
asdxpp6#3503
Akali · Mid
11 / 11 / 2
31.7% KP
25,023
16.8% share
14,669g
203 CS · 5.5/m
aspect#2409
Jhin · ADC
11 / 11 / 12
56.1% KP
31,556
21.2% share
16,677g
220 CS · 5.9/m
FLB Legolas#TR1
Camille · Support
6 / 12 / 18
58.5% KP
22,121
14.9% share
13,080g
83 CS · 2.2/m
Red side
Victorymakarayız abi#123
Jax · Top
3 / 9 / 15
35.3% KP
25,480
13.6% share
13,213g
204 CS · 5.5/m
ceri#lynn
Ambessa · Jungle
3 / 8 / 16
37.3% KP
28,232
15% share
15,497g
245 CS · 6.6/m
Peter Müller#eudog
Kai'Sa · Mid
21 / 7 / 12
64.7% KP
62,575
33.3% share
21,709g
243 CS · 6.6/m
Egg A Man#2001
Mel · ADC
15 / 8 / 14
56.9% KP
32,780
17.5% share
18,884g
261 CS · 7/m
erviş fanboy#yunik
Aatrox · Support
9 / 9 / 28
72.5% KP
38,695
20.6% share
16,891g
83 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
