Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 92 days ago
5 / 2 / 17
K / D / A
44%
Kill participation
814.4
Damage / min
11,871g
470.4 gold / min
14
1 placed · 2 cleared
181
7.2 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCompose#Noble
Tryndamere · Top
9 / 4 / 6
30% KP
25,161
19.1% share
12,923g
212 CS · 8.4/m
FantasticBorek#TR1
Skarner · Jungle
5 / 2 / 17
44% KP
20,549
15.6% share
11,871g
181 CS · 7.2/m
Ghost of Sparta#GOD78
Locke · Mid
21 / 6 / 7
56% KP
42,259
32% share
15,442g
178 CS · 7.1/m
RepAirYou#3461
Katarina · ADC
10 / 5 / 8
36% KP
23,739
18% share
12,170g
139 CS · 5.5/m
TP Eolia#eolia
Zoe · Support
5 / 9 / 15
40% KP
20,327
15.4% share
9,414g
41 CS · 1.6/m
Red side
Defeatmakarayız abi#123
Mordekaiser · Top
3 / 13 / 4
28% KP
18,262
18% share
8,139g
153 CS · 6.1/m
OMG William#TR1
Rengar · Jungle
13 / 9 / 4
68% KP
29,114
28.7% share
14,822g
164 CS · 6.5/m
messi umut#goat
Irelia · Mid
4 / 10 / 1
20% KP
9,890
9.8% share
9,042g
179 CS · 7.1/m
Garng#2033
Ahri · ADC
5 / 9 / 7
48% KP
33,573
33.1% share
10,823g
183 CS · 7.3/m
Anacrea#1706
Zilean · Support
0 / 9 / 13
52% KP
10,451
10.3% share
6,630g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
