Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Solo/Duo · 89 days ago
14 / 13 / 2
K / D / A
47.1%
Kill participation
1,809.8
Damage / min
17,179g
536.3 gold / min
25
11 placed · 0 cleared
229
7.1 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFantasticBorek#TR1
Kog'Maw · Top
14 / 13 / 2
47.1% KP
57,973
47.8% share
17,179g
229 CS · 7.1/m
TekAtanBaklava#TR1
Viego · Jungle
9 / 6 / 4
38.2% KP
14,564
12% share
14,948g
246 CS · 7.7/m
Joyboy#Alena
Sylas · Mid
5 / 9 / 11
47.1% KP
18,055
14.9% share
12,390g
181 CS · 5.7/m
Tüy Fırtınası#0000
Lucian · ADC
5 / 10 / 11
47.1% KP
24,075
19.8% share
13,336g
235 CS · 7.3/m
lisa#bye
Nami · Support
1 / 8 / 15
47.1% KP
6,735
5.5% share
8,824g
25 CS · 0.8/m
Red side
VictoryIMSDARKING7#3131
Varus · Top
3 / 10 / 14
37% KP
16,103
10.1% share
12,378g
172 CS · 5.4/m
visan#333
Qiyana · Jungle
12 / 6 / 10
47.8% KP
41,123
25.8% share
17,006g
234 CS · 7.3/m
Thank you next#TR1
Ahri · Mid
4 / 5 / 11
32.6% KP
22,246
13.9% share
13,521g
250 CS · 7.8/m
kızgın döldanlık#333
Aphelios · ADC
27 / 6 / 6
71.7% KP
72,997
45.7% share
23,068g
259 CS · 8.1/m
Luxanna#yato
Karma · Support
0 / 7 / 31
67.4% KP
7,114
4.5% share
11,374g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
