Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 89 days ago
5 / 7 / 13
K / D / A
41.9%
Kill participation
911.9
Damage / min
14,396g
517.5 gold / min
18
2 placed · 1 cleared
240
8.6 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatANTONOV#TR96
Zaahen · Top
3 / 7 / 5
21.6% KP
7,660
8.6% share
8,899g
132 CS · 4.7/m
dead#cba
Rengar · Jungle
15 / 12 / 7
59.5% KP
33,956
38.1% share
15,123g
191 CS · 6.9/m
DH Kurama#TR330
Locke · Mid
11 / 8 / 4
40.5% KP
21,911
24.6% share
13,188g
190 CS · 6.8/m
twohan#3132
Ezreal · ADC
4 / 7 / 7
29.7% KP
13,657
15.3% share
11,737g
196 CS · 7/m
visan#333
Pyke · Support
4 / 9 / 11
40.5% KP
11,908
13.4% share
9,496g
25 CS · 0.9/m
Red side
Victoryvanks#181
Vayne · Top
2 / 11 / 12
32.6% KP
22,391
17.6% share
10,181g
175 CS · 6.3/m
FantasticBorek#TR1
Graves · Jungle
5 / 7 / 13
41.9% KP
25,366
20% share
14,396g
240 CS · 8.6/m
Azy#666
Fizz · Mid
20 / 6 / 3
53.5% KP
35,774
28.2% share
15,862g
188 CS · 6.8/m
MANÇOLOJİ#TR44
Jinx · ADC
4 / 5 / 9
30.2% KP
18,424
14.5% share
15,124g
239 CS · 8.6/m
Viole#jyuu
Twitch · Support
12 / 8 / 7
44.2% KP
25,106
19.8% share
11,795g
57 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
