Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 88 days ago
12 / 8 / 24
K / D / A
72%
Kill participation
1,523.7
Damage / min
18,304g
594.6 gold / min
19
1 placed · 3 cleared
245
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBeni TANIDIN Mı#TR1
K'Sante · Top
2 / 11 / 5
20% KP
22,373
13.4% share
10,000g
195 CS · 6.3/m
intliyom aw#3131
Diana · Jungle
11 / 10 / 12
65.7% KP
43,730
26.2% share
16,033g
244 CS · 7.9/m
ZZZZZnnnn#TR1
Lissandra · Mid
10 / 9 / 11
60% KP
45,146
27% share
13,592g
246 CS · 8/m
wasted potentıal#gone
Ezreal · ADC
11 / 12 / 8
54.3% KP
43,560
26.1% share
14,369g
178 CS · 5.8/m
Ded oldun#0000
Yuumi · Support
1 / 10 / 24
71.4% KP
12,183
7.3% share
8,821g
17 CS · 0.6/m
Red side
Victoryarabada kasko#g4w
Garen · Top
21 / 4 / 12
66% KP
60,352
37.7% share
21,538g
268 CS · 8.7/m
FantasticBorek#TR1
Zac · Jungle
12 / 8 / 24
72% KP
46,906
29.3% share
18,304g
245 CS · 8/m
QcxZM8#000
Katarina · Mid
9 / 10 / 9
36% KP
29,969
18.7% share
12,516g
162 CS · 5.3/m
Raiw#RAİ
Kai'Sa · ADC
6 / 6 / 7
26% KP
15,625
9.8% share
13,137g
195 CS · 6.3/m
プンプン#おやすみお
Janna · Support
2 / 7 / 25
54% KP
7,119
4.5% share
10,025g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
