Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 83 days ago
23 / 7 / 6
K / D / A
82.9%
Kill participation
1,946.9
Damage / min
23,326g
719.2 gold / min
46
1 placed · 11 cleared
298
9.2 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBayHarbor#TR35
Volibear · Top
3 / 5 / 8
31.4% KP
18,465
12.5% share
11,359g
202 CS · 6.2/m
FantasticBorek#TR1
Graves · Jungle
23 / 7 / 6
82.9% KP
63,145
42.7% share
23,326g
298 CS · 9.2/m
RugaL is back#TR1
Malzahar · Mid
7 / 5 / 15
62.9% KP
35,710
24.2% share
15,071g
254 CS · 7.8/m
Jocelyn Flores#FBB
Katarina · ADC
1 / 8 / 10
31.4% KP
21,980
14.9% share
12,343g
215 CS · 6.6/m
traktör bengü#kremm
Braum · Support
1 / 9 / 14
42.9% KP
8,565
5.8% share
9,236g
26 CS · 0.8/m
Red side
DefeatSarpKay#TR1
Olaf · Top
4 / 7 / 8
35.3% KP
28,241
20.5% share
11,607g
249 CS · 7.7/m
Viego#TR2
Viego · Jungle
10 / 6 / 10
58.8% KP
24,630
17.9% share
14,813g
186 CS · 5.7/m
siirt fıstığı#TR1
Ahri · Mid
8 / 7 / 10
52.9% KP
31,046
22.6% share
12,674g
218 CS · 6.7/m
42529179#88888
Vayne · ADC
10 / 10 / 12
64.7% KP
42,705
31.1% share
14,199g
193 CS · 6/m
one more day#1234
Zilean · Support
2 / 5 / 23
73.5% KP
10,860
7.9% share
9,323g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
