Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 78 days ago
15 / 7 / 16
K / D / A
68.9%
Kill participation
1,619.4
Damage / min
18,070g
564.1 gold / min
36
1 placed · 10 cleared
217
6.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatParitona#8137
Mordekaiser · Top
11 / 9 / 5
42.1% KP
37,503
26.1% share
14,241g
266 CS · 8.3/m
çay banaaa#TR1
Rengar · Jungle
6 / 8 / 8
36.8% KP
28,849
20.1% share
16,525g
266 CS · 8.3/m
Chantrea#ギャル
Ahri · Mid
7 / 9 / 7
36.8% KP
29,175
20.3% share
12,953g
204 CS · 6.4/m
zPqeey#kral
Olaf · ADC
11 / 12 / 2
34.2% KP
40,420
28.1% share
17,297g
206 CS · 6.4/m
Zevorise#Vise
Lulu · Support
3 / 7 / 19
57.9% KP
7,866
5.5% share
10,317g
28 CS · 0.9/m
Red side
Victorytenshw bnmfutbol#topum
Zaahen · Top
4 / 15 / 7
24.4% KP
24,502
15.9% share
11,231g
176 CS · 5.5/m
FantasticBorek#TR1
Graves · Jungle
15 / 7 / 16
68.9% KP
51,875
33.6% share
18,070g
217 CS · 6.8/m
T3RR0R#HILL
Kassadin · Mid
13 / 4 / 17
66.7% KP
41,218
26.7% share
16,147g
251 CS · 7.8/m
sakasiz#saka
Sivir · ADC
10 / 7 / 11
46.7% KP
29,629
19.2% share
17,461g
271 CS · 8.5/m
Dumbell Row#666
Milio · Support
3 / 5 / 34
82.2% KP
7,296
4.7% share
11,380g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
