Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Flex · 64 days ago
11 / 12 / 10
K / D / A
45.7%
Kill participation
1,284.6
Damage / min
14,683g
472.6 gold / min
27
12 placed · 3 cleared
180
5.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFantasticBorek#TR1
Kog'Maw · Top
11 / 12 / 10
45.7% KP
39,909
27.7% share
14,683g
180 CS · 5.8/m
çok zor ya#TR31
Jayce · Jungle
16 / 5 / 16
69.6% KP
41,526
28.8% share
20,319g
256 CS · 8.2/m
kataklychair#4545
Xerath · Mid
3 / 5 / 14
37% KP
20,192
14% share
10,350g
147 CS · 4.7/m
visan#333
Katarina · ADC
15 / 10 / 10
54.3% KP
36,528
25.3% share
15,731g
173 CS · 5.6/m
Crawel#TRTR
Leona · Support
1 / 7 / 15
34.8% KP
6,138
4.3% share
8,525g
39 CS · 1.3/m
Red side
DefeatForksit#ZORT
Xin Zhao · Top
7 / 10 / 5
31.6% KP
22,228
18.1% share
13,176g
231 CS · 7.4/m
doodoov#dodo
Lee Sin · Jungle
8 / 8 / 7
39.5% KP
17,128
13.9% share
13,465g
177 CS · 5.7/m
AnatoLia 13#TR1
Mel · Mid
7 / 13 / 8
39.5% KP
38,135
31% share
10,971g
156 CS · 5/m
Arthas Menethils#TR1
Nilah · ADC
14 / 8 / 4
47.4% KP
30,357
24.7% share
16,973g
219 CS · 7/m
Jaina Proudmore#TR1
Yuumi · Support
2 / 7 / 16
47.4% KP
15,109
12.3% share
9,764g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
