Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 59 days ago
7 / 6 / 19
K / D / A
60.5%
Kill participation
956.7
Damage / min
14,879g
472.6 gold / min
44
2 placed · 11 cleared
220
7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvermilion#000
Yone · Top
3 / 8 / 2
14.7% KP
22,943
16.9% share
11,712g
246 CS · 7.8/m
New Cycle#Begin
Zed · Jungle
15 / 9 / 6
61.8% KP
49,655
36.5% share
19,388g
244 CS · 7.8/m
mage#sole
Lux · Mid
7 / 12 / 13
58.8% KP
24,158
17.8% share
13,435g
215 CS · 6.8/m
Apc Abuser#APC
Hwei · ADC
6 / 10 / 6
35.3% KP
30,901
22.7% share
13,380g
259 CS · 8.2/m
Kira#sss1
Rakan · Support
3 / 4 / 12
44.1% KP
8,366
6.2% share
9,592g
38 CS · 1.2/m
Red side
VictoryGümüshane Arda#2929
Irelia · Top
11 / 6 / 5
37.2% KP
25,092
20.7% share
18,119g
296 CS · 9.4/m
FantasticBorek#TR1
Zac · Jungle
7 / 6 / 19
60.5% KP
30,119
24.9% share
14,879g
220 CS · 7/m
DawntoStarfall #Dark
Lissandra · Mid
12 / 7 / 12
55.8% KP
26,539
21.9% share
15,224g
205 CS · 6.5/m
KAFA PATLATAN#1907
Xayah · ADC
6 / 3 / 13
44.2% KP
19,130
15.8% share
16,450g
271 CS · 8.6/m
im geeked#twin
Pyke · Support
7 / 12 / 19
60.5% KP
20,101
16.6% share
12,464g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
