Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 47 days ago
11 / 8 / 0
K / D / A
22.9%
Kill participation
1,268.5
Damage / min
12,837g
537.9 gold / min
20
8 placed · 0 cleared
197
8.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTEK GERCEK NUNU#3131
Poppy · Top
1 / 7 / 5
21.4% KP
9,112
11.1% share
6,274g
100 CS · 4.2/m
zuhe#xxx
Sylas · Jungle
8 / 9 / 5
46.4% KP
15,501
18.9% share
11,424g
177 CS · 7.4/m
CN Combo Lee#TR1
Jarvan IV · Mid
3 / 13 / 5
28.6% KP
12,102
14.7% share
8,729g
149 CS · 6.2/m
sdfsfdsfsdfsdfds#sdfsf
Karthus · ADC
10 / 10 / 7
60.7% KP
31,588
38.5% share
13,458g
193 CS · 8.1/m
LFB MrFren#MFren
Pantheon · Support
6 / 9 / 9
53.6% KP
13,828
16.8% share
9,107g
33 CS · 1.4/m
Red side
VictoryFantasticBorek#TR1
Kog'Maw · Top
11 / 8 / 0
22.9% KP
30,275
24.5% share
12,837g
197 CS · 8.3/m
KingAce#TR1
Lee Sin · Jungle
7 / 4 / 13
41.7% KP
15,010
12.2% share
11,445g
162 CS · 6.8/m
dc gg outplay#note
Yasuo · Mid
16 / 5 / 12
58.3% KP
39,627
32.1% share
16,220g
218 CS · 9.1/m
daydreaming#215
Ashe · ADC
10 / 6 / 10
41.7% KP
23,891
19.4% share
14,527g
216 CS · 9.1/m
draconian#death
Seraphine · Support
4 / 5 / 23
56.3% KP
14,579
11.8% share
9,561g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
