Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 45 days ago
2 / 7 / 17
K / D / A
55.9%
Kill participation
593.7
Damage / min
10,392g
324.8 gold / min
108
42 placed · 8 cleared
34
1.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMeteûs#TR1
K'Sante · Top
1 / 8 / 7
30.8% KP
17,988
13.9% share
11,089g
230 CS · 7.2/m
SARP YILMAZ#POLİS
Hecarim · Jungle
7 / 6 / 11
69.2% KP
33,202
25.7% share
14,791g
259 CS · 8.1/m
Liasmos#TR1
Ambessa · Mid
5 / 8 / 3
30.8% KP
30,737
23.8% share
13,232g
245 CS · 7.7/m
türkatman#TR30
Syndra · ADC
7 / 4 / 2
34.6% KP
19,884
15.4% share
13,742g
303 CS · 9.5/m
Syráox#1907
Pantheon · Support
6 / 8 / 11
65.4% KP
27,313
21.2% share
11,481g
80 CS · 2.5/m
Red side
Victoryefe#aura
Fiora · Top
12 / 5 / 4
47.1% KP
41,795
32.1% share
17,402g
272 CS · 8.5/m
Kenpachi#Zone
Viego · Jungle
6 / 5 / 7
38.2% KP
14,687
11.3% share
13,247g
190 CS · 5.9/m
Kenshi Fama#3162
Singed · Mid
8 / 5 / 13
61.8% KP
28,990
22.2% share
14,932g
265 CS · 8.3/m
Eren Dono#Ace
Miss Fortune · ADC
6 / 4 / 7
38.2% KP
25,922
19.9% share
15,933g
306 CS · 9.6/m
FantasticBorek#TR1
Zac · Support
2 / 7 / 17
55.9% KP
18,998
14.6% share
10,392g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
