Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Victory
Ranked Flex · 45 days ago
19 / 7 / 5
K / D / A
54.5%
Kill participation
1,315.6
Damage / min
17,325g
651.7 gold / min
18
5 placed · 0 cleared
258
9.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBokou#TR1
Darius · Top
4 / 6 / 2
20% KP
20,806
18.5% share
9,712g
207 CS · 7.8/m
REZİLveKEPAZE38#31313
Zed · Jungle
7 / 10 / 5
40% KP
20,021
17.8% share
10,614g
139 CS · 5.2/m
Lorule#Link
Ahri · Mid
13 / 10 / 3
53.3% KP
37,375
33.2% share
12,741g
166 CS · 6.2/m
Potens#1907
Corki · ADC
6 / 13 / 4
33.3% KP
29,167
25.9% share
10,669g
146 CS · 5.5/m
サポートのみ#SUP
Milio · Support
0 / 5 / 12
40% KP
5,062
4.5% share
7,031g
25 CS · 0.9/m
Red side
VictoryTomurai#0707
Renekton · Top
2 / 5 / 4
13.6% KP
8,485
7.6% share
9,225g
147 CS · 5.5/m
FantasticBorek#TR1
Hecarim · Jungle
19 / 7 / 5
54.5% KP
34,973
31.2% share
17,325g
258 CS · 9.7/m
ARDABOLGOT AYAK#LEZİZ
Nasus · Mid
2 / 3 / 10
27.3% KP
16,876
15% share
10,812g
217 CS · 8.2/m
efe#aura
Ezreal · ADC
21 / 5 / 3
54.5% KP
44,653
39.8% share
18,323g
239 CS · 9/m
Starless#kirwe
Karma · Support
0 / 10 / 19
43.2% KP
7,203
6.4% share
8,777g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
