Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Flex · 44 days ago
10 / 11 / 9
K / D / A
43.2%
Kill participation
1,969.2
Damage / min
18,506g
557.1 gold / min
21
10 placed · 2 cleared
247
7.4 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTomurai#0707
Pantheon · Top
4 / 9 / 4
18.2% KP
14,128
7.9% share
11,521g
156 CS · 4.7/m
fena zehirlendim#haha
Qiyana · Jungle
23 / 3 / 6
65.9% KP
56,053
31.5% share
21,297g
270 CS · 8.1/m
FantasticBorek#TR1
Kog'Maw · Mid
10 / 11 / 9
43.2% KP
65,411
36.7% share
18,506g
247 CS · 7.4/m
efe#aura
Ezreal · ADC
7 / 11 / 7
31.8% KP
32,218
18.1% share
14,482g
233 CS · 7/m
Starless#kirwe
Thresh · Support
0 / 13 / 16
36.4% KP
10,353
5.8% share
9,512g
36 CS · 1.1/m
Red side
Defeatcrouth#sugar
Sylas · Top
8 / 8 / 8
34% KP
25,935
18.6% share
12,143g
175 CS · 5.3/m
Tholstor#TR1
Aatrox · Jungle
13 / 5 / 12
53.2% KP
35,025
25.1% share
17,036g
220 CS · 6.6/m
rampeyc#TR1
Syndra · Mid
7 / 10 / 10
36.2% KP
18,790
13.5% share
12,057g
221 CS · 6.7/m
AkrM#messi
Jhin · ADC
12 / 10 / 12
51.1% KP
33,845
24.3% share
16,633g
243 CS · 7.3/m
I will support u#3366
Zoe · Support
7 / 11 / 15
46.8% KP
25,768
18.5% share
12,114g
78 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
