Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 41 days ago
7 / 3 / 17
K / D / A
77.4%
Kill participation
1,025.3
Damage / min
11,463g
509.5 gold / min
9
1 placed · 0 cleared
175
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSeojed#4573
Dr. Mundo · Top
3 / 3 / 3
31.6% KP
14,008
18.3% share
8,553g
188 CS · 8.4/m
xqlol#313
Viego · Jungle
9 / 6 / 1
52.6% KP
14,993
19.6% share
10,133g
148 CS · 6.6/m
fastbl1nk#111
Viktor · Mid
5 / 9 / 8
68.4% KP
25,304
33% share
9,470g
160 CS · 7.1/m
sakasiz#saka
Aphelios · ADC
2 / 7 / 6
42.1% KP
16,510
21.5% share
8,496g
137 CS · 6.1/m
Runa#emo
Lulu · Support
0 / 6 / 9
47.4% KP
5,805
7.6% share
5,725g
34 CS · 1.5/m
Red side
VictoryRyke#5757
Cho'Gath · Top
2 / 3 / 4
19.4% KP
14,292
15.1% share
9,334g
192 CS · 8.5/m
FantasticBorek#TR1
Zac · Jungle
7 / 3 / 17
77.4% KP
23,070
24.3% share
11,463g
175 CS · 7.8/m
double fusion#212
Zed · Mid
8 / 6 / 5
41.9% KP
25,247
26.6% share
12,872g
153 CS · 6.8/m
ColdPalmer#TR2
Yunara · ADC
13 / 3 / 5
58.1% KP
24,599
25.9% share
14,300g
203 CS · 9/m
ristretto abuser#yasn
Blitzcrank · Support
1 / 4 / 19
64.5% KP
7,619
8% share
7,343g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
