Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 40 days ago
5 / 5 / 9
K / D / A
45.2%
Kill participation
533.8
Damage / min
12,260g
485.5 gold / min
19
9 placed · 4 cleared
193
7.6 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAxlope#2306
Udyr · Top
2 / 11 / 3
23.8% KP
13,762
15.6% share
7,687g
153 CS · 6.1/m
Phobie#Kid
Talon · Jungle
8 / 5 / 3
52.4% KP
20,264
22.9% share
11,957g
215 CS · 8.5/m
hizjs#000
Galio · Mid
1 / 6 / 12
61.9% KP
15,610
17.7% share
8,396g
173 CS · 6.9/m
xCOLORSAFTERDARK#LW1
Zeri · ADC
8 / 6 / 7
71.4% KP
32,430
36.7% share
13,641g
223 CS · 8.8/m
I Love Candies#013
Janna · Support
2 / 3 / 13
71.4% KP
6,353
7.2% share
7,212g
21 CS · 0.8/m
Red side
Victoryasdasd123#zxc
Tryndamere · Top
15 / 2 / 1
51.6% KP
30,524
34.9% share
14,298g
249 CS · 9.9/m
sara#lndry
Viego · Jungle
5 / 3 / 6
35.5% KP
11,550
13.2% share
11,372g
200 CS · 7.9/m
schizophrenia#AURA
Diana · Mid
5 / 6 / 13
58.1% KP
27,020
30.9% share
11,498g
174 CS · 6.9/m
FantasticBorek#TR1
Zac · ADC
5 / 5 / 9
45.2% KP
13,479
15.4% share
12,260g
193 CS · 7.6/m
Thresh#6129
Thresh · Support
1 / 5 / 13
45.2% KP
4,767
5.5% share
7,620g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
