Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Volibear
Defeat
Ranked Solo/Duo · 39 days ago
3 / 4 / 3
K / D / A
100%
Kill participation
449.5
Damage / min
10,384g
428.2 gold / min
22
7 placed · 2 cleared
188
7.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYılmaz Yılmaz#7703
Shen · Top
6 / 1 / 8
50% KP
19,613
21.4% share
10,634g
162 CS · 6.7/m
efe#aura
Graves · Jungle
8 / 3 / 1
32.1% KP
14,251
15.6% share
12,063g
215 CS · 8.9/m
XIJINPING1V9大权在握#CHINA
Vladimir · Mid
8 / 0 / 8
57.1% KP
40,263
44% share
15,018g
301 CS · 12.4/m
FakerGarfield#Faker
Twitch · ADC
5 / 1 / 3
28.6% KP
11,099
12.1% share
11,042g
188 CS · 7.8/m
bxrtug#kira
Karma · Support
1 / 1 / 14
53.6% KP
6,355
6.9% share
7,169g
19 CS · 0.8/m
Red side
DefeatMooniverse#EDGE
Gwen · Top
0 / 9 / 1
16.7% KP
15,966
30.2% share
7,190g
145 CS · 6/m
FantasticBorek#TR1
Volibear · Jungle
3 / 4 / 3
100% KP
10,901
20.6% share
10,384g
188 CS · 7.8/m
eurys#神殺し
Nasus · Mid
3 / 7 / 0
50% KP
12,557
23.8% share
8,499g
126 CS · 5.2/m
Près de Lui#EXP33
Seraphine · ADC
0 / 4 / 1
16.7% KP
9,132
17.3% share
8,574g
196 CS · 8.1/m
Lost Heart#TR7
Milio · Support
0 / 4 / 4
66.7% KP
4,302
8.1% share
6,162g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
