Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Solo/Duo · 39 days ago
4 / 8 / 7
K / D / A
50%
Kill participation
1,124.3
Damage / min
12,272g
464.3 gold / min
14
6 placed · 0 cleared
193
7.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyasamak istemem#blues
Malphite · Top
6 / 7 / 5
50% KP
18,421
16.7% share
10,701g
171 CS · 6.5/m
Shoei sae#TR1
Fiddlesticks · Jungle
7 / 9 / 7
63.6% KP
21,814
19.7% share
12,253g
159 CS · 6/m
destroyer yuuki#zıpır
Zed · Mid
3 / 3 / 6
40.9% KP
32,149
29.1% share
11,890g
191 CS · 7.2/m
FantasticBorek#TR1
Kog'Maw · ADC
4 / 8 / 7
50% KP
29,720
26.9% share
12,272g
193 CS · 7.3/m
korelikutupayisi#1KR
Leona · Support
2 / 4 / 7
40.9% KP
8,363
7.6% share
7,338g
36 CS · 1.4/m
Red side
VictoryTeorila#Tiger
Yone · Top
11 / 6 / 6
54.8% KP
35,785
28.8% share
14,049g
206 CS · 7.8/m
Homelander#Nicky
Qiyana · Jungle
7 / 5 / 5
38.7% KP
15,922
12.8% share
12,419g
198 CS · 7.5/m
XIJINPING1V9大权在握#CHINA
Vladimir · Mid
3 / 4 / 6
29% KP
29,221
23.5% share
12,093g
262 CS · 9.9/m
Agamemnon#argos
Viktor · ADC
9 / 5 / 5
45.2% KP
39,046
31.5% share
13,479g
203 CS · 7.7/m
hizjs#000
Taric · Support
1 / 2 / 17
58.1% KP
4,157
3.3% share
8,966g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
