Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 37 days ago
7 / 4 / 19
K / D / A
66.7%
Kill participation
1,014.7
Damage / min
14,376g
510.1 gold / min
23
1 placed · 7 cleared
219
7.8 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpixmens#muaf2
Poppy · Top
6 / 7 / 4
41.7% KP
25,539
22.7% share
11,110g
175 CS · 6.2/m
skylovsm#nuts
Qiyana · Jungle
8 / 6 / 7
62.5% KP
25,311
22.5% share
12,625g
176 CS · 6.2/m
Sasaki#8596
Xerath · Mid
4 / 9 / 7
45.8% KP
19,017
16.9% share
10,476g
177 CS · 6.3/m
angel sinner#4 3
Kalista · ADC
6 / 8 / 6
50% KP
34,618
30.8% share
15,396g
253 CS · 9/m
Srozzer#Riven
Thresh · Support
0 / 9 / 7
29.2% KP
7,996
7.1% share
7,107g
23 CS · 0.8/m
Red side
VictoryDobur Vecher#1310
Olaf · Top
3 / 9 / 3
15.4% KP
12,973
11.3% share
12,758g
242 CS · 8.6/m
FantasticBorek#TR1
Zac · Jungle
7 / 4 / 19
66.7% KP
28,597
24.9% share
14,376g
219 CS · 7.8/m
BABAJIVM#BABA
Ekko · Mid
23 / 2 / 5
71.8% KP
43,035
37.5% share
17,337g
232 CS · 8.2/m
sinner#fade
Jhin · ADC
5 / 5 / 15
51.3% KP
19,670
17.2% share
13,944g
225 CS · 8/m
Runa#emo
Janna · Support
1 / 4 / 18
48.7% KP
10,414
9.1% share
8,596g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
