Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 37 days ago
5 / 11 / 21
K / D / A
65%
Kill participation
728.5
Damage / min
15,030g
390.9 gold / min
28
2 placed · 3 cleared
233
6.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGoddess Wind#CAT
Mordekaiser · Top
3 / 14 / 14
42.5% KP
30,011
16.7% share
13,007g
181 CS · 4.7/m
FantasticBorek#TR1
Skarner · Jungle
5 / 11 / 21
65% KP
28,012
15.6% share
15,030g
233 CS · 6.1/m
durumlar vahim#1234
Irelia · Mid
13 / 14 / 5
45% KP
38,697
21.5% share
18,076g
256 CS · 6.7/m
geto#zxc
Xayah · ADC
12 / 10 / 13
62.5% KP
63,207
35.1% share
23,249g
329 CS · 8.6/m
otuzbırci#pyke
Pyke · Support
7 / 11 / 15
55% KP
19,900
11.1% share
15,108g
40 CS · 1/m
Red side
VictoryIygnvi#zxc
Akali · Top
23 / 7 / 9
53.3% KP
49,873
22.5% share
18,524g
260 CS · 6.8/m
skylovsm#nuts
Jarvan IV · Jungle
9 / 7 / 39
80% KP
40,640
18.4% share
18,280g
195 CS · 5.1/m
Gatezet#EUW
Lissandra · Mid
7 / 10 / 28
58.3% KP
37,272
16.8% share
15,242g
252 CS · 6.6/m
egeadam#HAHAH
Kai'Sa · ADC
19 / 7 / 16
58.3% KP
84,131
38% share
23,378g
321 CS · 8.3/m
Srozzer#Riven
Janna · Support
2 / 9 / 36
63.3% KP
9,309
4.2% share
11,543g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
