Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 35 days ago
15 / 4 / 21
K / D / A
66.7%
Kill participation
1,411.1
Damage / min
18,539g
579.3 gold / min
22
1 placed · 6 cleared
256
8 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMichonne#666
Jax · Top
14 / 10 / 8
40.7% KP
40,524
24.3% share
16,556g
234 CS · 7.3/m
FantasticBorek#TR1
Zac · Jungle
15 / 4 / 21
66.7% KP
45,155
27.1% share
18,539g
256 CS · 8/m
clark kent#berke
Annie · Mid
12 / 2 / 11
42.6% KP
35,096
21.1% share
13,837g
191 CS · 6/m
sevenfold#2126
Xayah · ADC
8 / 11 / 15
42.6% KP
37,346
22.4% share
16,378g
230 CS · 7.2/m
yusufreizzzz#00000
Rakan · Support
5 / 10 / 29
63% KP
8,329
5% share
11,158g
16 CS · 0.5/m
Red side
DefeatNekkinarle#TR1
Garen · Top
8 / 13 / 2
27% KP
32,022
22.1% share
12,736g
203 CS · 6.3/m
jjeiz#jst
Lee Sin · Jungle
9 / 7 / 13
59.5% KP
25,364
17.5% share
14,916g
185 CS · 5.8/m
Java#Tr2
Syndra · Mid
6 / 9 / 8
37.8% KP
26,140
18% share
14,003g
239 CS · 7.5/m
angel sinner#4 3
Varus · ADC
11 / 10 / 11
59.5% KP
44,468
30.7% share
16,915g
259 CS · 8.1/m
Korigato#Gato
Alistar · Support
3 / 15 / 19
59.5% KP
16,940
11.7% share
9,716g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
