Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 34 days ago
3 / 13 / 18
K / D / A
50%
Kill participation
444.6
Damage / min
12,988g
394 gold / min
21
3 placed · 3 cleared
188
5.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatS2ŞEN KIZLAR DM#3162
Yone · Top
5 / 3 / 10
34.9% KP
31,037
22.4% share
16,351g
333 CS · 10.1/m
empathykilledme#asf
Qiyana · Jungle
8 / 11 / 19
62.8% KP
27,808
20% share
15,291g
219 CS · 6.6/m
TheNightsDay#TR1
Locke · Mid
10 / 9 / 7
39.5% KP
23,681
17.1% share
13,506g
206 CS · 6.2/m
angel sinner#4 3
Tristana · ADC
12 / 9 / 12
55.8% KP
36,843
26.5% share
17,167g
251 CS · 7.6/m
OziBey#TR1
Pantheon · Support
8 / 10 / 14
51.2% KP
19,462
14% share
11,154g
46 CS · 1.4/m
Red side
VictoryDH Duellant#TR1
Jayce · Top
12 / 8 / 9
50% KP
34,705
25.9% share
15,192g
207 CS · 6.3/m
FantasticBorek#TR1
Zac · Jungle
3 / 13 / 18
50% KP
14,657
10.9% share
12,988g
188 CS · 5.7/m
outmind#TR1
Viktor · Mid
11 / 5 / 15
61.9% KP
41,838
31.2% share
15,893g
273 CS · 8.3/m
My feelings died#167
Samira · ADC
15 / 8 / 7
52.4% KP
29,463
22% share
18,162g
223 CS · 6.8/m
zulu enjoyer#zulu
Leona · Support
1 / 9 / 28
69% KP
13,337
10% share
10,177g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
