Match history
Zac champion portrait

Zac

Victory

Ranked Solo/Duo · 34 days ago

29:48Live Riot data

14 / 3 / 15

K / D / A

65.9%

Kill participation

1,546.3

Damage / min

17,075g

573 gold / min

13

0 placed · 0 cleared

180

6 CS / min

Objective control

Blue side

1

Dragons

0

Baron

4

Towers

0

Inhibitors

0

Herald

Red side

3

Dragons

1

Baron

10

Towers

3

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Hecarim-962 gold / -28 CS

Difference from the opponent Riot assigned to your role.

15. minute · Hecarim+282 gold / -47 CS

Difference from the opponent Riot assigned to your role.

20. minute · Hecarim+1,016 gold / -48 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +282 gold and -47 CS versus Hecarim.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

3 recorded deaths; first at 1:15.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

GoldExact values are available using the time control and list below.04,2698,53812,80617,0750:007:2714:5422:2129:48
Zac: 17,075

Events and purchases

Kill · Olaf → Zac
Kill · Olaf → Zilean
Kill · Olaf → Jinx
Kill · Locke → Yone
Kill · Sylas → Jax
Kill · Yone → Locke
Kill · Swain → Zilean
Kill · Hecarim → Yone
Kill · Jax → Sylas
Kill · Locke → Yone
Kill · Hecarim → Zilean
Objective · Hecarim · Infernal Dragon
Kill · Olaf → Sylas
Kill · Locke → Yone
Kill · Jinx → Swain
Objective · Hecarim · Void Grub
Kill · Jinx → Swain
Objective · Hecarim · Void Grub
Objective · Hecarim · Void Grub
Kill · Olaf → Sylas
Kill · Hecarim → Zilean
Kill · Locke → Jinx
Kill · Yone → Hecarim
Kill · Olaf → Jinx
Kill · Locke → Yone
Kill · Jax → Sylas
Kill · Sylas → Jax
Kill · Hecarim → Yone
Kill · Zac → Olaf
Kill · Hecarim → Zac
Building destroyed · Locke · Outer turret
Building destroyed · Jax · Outer turret
Kill · Zac → Jax
Kill · Olaf → Zilean
Kill · Locke → Sylas
Kill · Hecarim → Jinx
Kill · Yone → Hecarim
Kill · Yone → Swain
Kill · Yone → Jax
Objective · Zac · Chemtech Dragon
Kill · Hecarim → Yone
Kill · Locke → Sylas
Kill · Zac → Hecarim
Kill · Zac → Locke
Kill · Olaf → Jinx
Kill · Zac → Olaf
Kill · Zilean → Swain
Building destroyed · Jax · Outer turret
Kill · Zilean → Jax
Kill · Hecarim → Zilean

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
45 / 44 / 5163,744g · 149,201 damage
PlayerKDA · KPDamageGold · CSItems
Jax champion portrait

exile#サムライ

Jax · Top

2 / 11 / 10

26.7% KP

23,004

15.4% share

9,950g

188 CS · 6.3/m

Hecarim champion portrait

mid samira#mid

Hecarim · Jungle

9 / 9 / 10

42.2% KP

30,690

20.6% share

13,414g

245 CS · 8.2/m

Locke champion portrait

TheNightsDay#TR1

Locke · Mid

18 / 7 / 3

46.7% KP

41,089

27.5% share

16,754g

191 CS · 6.4/m

Swain champion portrait

Faustig#TR1

Swain · ADC

5 / 9 / 13

40% KP

28,096

18.8% share

12,344g

206 CS · 6.9/m

Olaf champion portrait

Lanfear#2005

Olaf · Support

11 / 8 / 15

57.8% KP

26,322

17.6% share

11,282g

57 CS · 1.9/m

Red side

Victory
44 / 45 / 6466,503g · 148,288 damage
PlayerKDA · KPDamageGold · CSItems
Sylas champion portrait

Urahara Kisuke#MOEY

Sylas · Top

3 / 10 / 10

29.5% KP

25,024

16.9% share

11,030g

173 CS · 5.8/m

Zac champion portrait

FantasticBorek#TR1

Zac · Jungle

14 / 3 / 15

65.9% KP

46,080

31.1% share

17,075g

180 CS · 6/m

Yone champion portrait

Hasmım Yaşamaz#Eto

Yone · Mid

12 / 11 / 12

54.5% KP

33,058

22.3% share

14,225g

185 CS · 6.2/m

Jinx champion portrait

Java#Tr2

Jinx · ADC

12 / 9 / 8

45.5% KP

33,127

22.3% share

15,037g

212 CS · 7.1/m

Zilean champion portrait

Yukokano#TR1

Zilean · Support

3 / 12 / 19

50% KP

10,999

7.4% share

9,136g

38 CS · 1.3/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.